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Flog #5, February 21, 2025
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Artist Statement #2
For this hack, we were supposed to take an existing game and make some form of modifications for it to fit into Mary Flanagan’s categories of critical play in chapters 1-3 of Critical Play: Radical Game Design (2009). As Flanagan states in chapter 1, critical play is a “careful examination of social, cultural, political, or…
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Flog #4, February 14, 2025
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Flog #3, February 7, 2025
This week in class, our discussion was primarily focused on remixing/reskinning games and adversarial design. To look into how games get reskinned and redesigned, we looked how the card game “Mafia.” We talked about there are so many different variations of this game with different names and cards to changed up the scene and environment…
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Artist Statement for Hack #1
For our first Hack, we decided to work with a game that made us reminisce on games we played as children. To capture this feeling within us, we settled on creating a control interface similar to Dance Dance Revolution. We found a game online called, “Friday Night Funkin’,” that worked great with our idea that…
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Flog #2, January 31st, 2025
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Flog #1, January 24, 2025